Il nuovo update rilasciato per il server PBE ha introdotto una serie di notevoli cambiamenti per le abilità dei champion support, forse per prepararsi all’arrivo delle novità che la preaseason e la prossima stagione porteranno con se’.

Di seguito trovate tutte le informazioni nel dettaglio, vi ricordo che si tratta di cambiamenti in fase di test e non è sicuro che verranno poi introdotti in gioco.

Janna

  • Passive – no longer global, not 1300 range
  • Passive – movement speed up to 5%
  • Q – AP ratio reduced to .35 from .75
  • Q – Now has a .1 AP per second ratio on Howling Gale charge.
  • Q – damage lowered to 14/20/25/30/35 from 20/30/40/50/60
  • W – Movement speed passive now has a .04% AP Ratio
  • W –  Damage AP ratio reduced to .5 from .6
  • W-  Movement speed slow now has a .12% AP ratio
  • E – Shield now has a .33 AP ratio to increase the bonus damage

Leona

  • W – armor and magic resist bonus lowered to 25/35/45/55/65 from 30/40/50/60/70
  • W – Now gets a bonus armor equal to .2 Armor
  • W – Now gets bonus magic resist equal to .2 MR

Lulu

  • Passive now has a .15 AP scaling
  • Passive Base damage recuded to 9/18/27/36/45/54/63/72/81 from 9/21/33/45/57/69/81/93/105
  • Q – Minimum slow % now has an AP ratio of 1% per 7.50 AP
  • W – now grants 30 movement speed down from 35
  • W – No longer grants AP boost
  • W – now has an AP ratio to increase the movement speed 1% per 10 AP
  • E – Shield AP ratio increased to .7 from .6
  • E – Damage reduced to .5 from .6
  • R – Health bonus lowered to 250/375/500 from 300/450/600

Nami

  • Passive – Now has a .01 AP to 1% movement speed ratio.
  • Q – Aqua Prison AP ratio reduced to .5 from .65
  • W- Flat % from bounces removed, Now scales between 15% to 0% at 200 AP and can go over 0 which gives increased effects on bounces.
  • E – Now has an AP ratio to increase slow percentage equal to .05 AP  ( 100 AP  = 5% )
  • R – AP ratio reduced to .6 from .7

Sona

  • Passive – Now has a .2 AP Scaling
  • Passive – Damage reduced to 10/17/24/33/41/50/60/70/80/90/100/110/120/130/145/150/175/190 from (13/20/27/35/43/52/62/72/82/92/102/112/122/132/147/162/177/192)
  • Q – AP ratio reduced to .5 from .7
  • W – Base heal reduced to 40/55/70/85/100 from 40/60/80/100/120
  • E – Base movespeed increase lowered to 4/6/8/10/12 from 6/8/10/12/14
  • E – Movespeed increase now has an .02 AP ratio to increase the %
  • E – Power Chord slow now has an .02 AP ratio to increase slow %
  • R – AP ratio reduced to .4 from .8

Soraka

  • Base health increased to 405 from 375
  • Health Per Level incrased to 76 from 71
  • Base Armor increased to 9.4 from 7.4
  • New Passive – Salvation: ”Soraka’s health and mana restoring abilities are 1% more powerful for each 2% health or mana the target is missing.”
  • Q – Damage increased  to 60/95/130/165/200 from 65/85/110/135/160.
  • Q – Magic reduction now 6 (+ .15 AP) from 8/9/10/11/12
  • Q – New Effect – If Starcall hits at least one neemy champion, Astral Blessing’s cooldown is reducecd by 5/6.25/7.5/8.75/10%
  • Q – Mana cost changed to 30/40/50/60/70 from 20/35/50/65/80
  • W – heal lowered to 70/120/170/220/270 from 70/140/210/280/350
  • W – heal AP ratio lowered to .35 from .45
  • W- Base armor bonus now 50/65/80/95/100 from 25/45/65/85/105
  • W – Bonus Armor duration reduced to 2 seconds from 3 seconds
  • W- Armor bonus now has an AP ratio of .15 AP
  • W- Mana cost lowered to 80/100/120/140/160 from 80/110/140/170/200
  • E – Mana restore changed to 20/40/60/80/100 plus 5% of Soraka’s Max Mana from 40/80/120/160/200
  • E – mana cost on ally changed to 5% of Soraka’s mana
  • E – Magic damage now deals 40/70/100/130/160 ( +.4 AP ) magic damage plus 5% of Soraka’s Maximum mana from 50/100/150/200/250 ( .6 AP )
  • R –  Heal reduced to 150/250/350 (.55 AP) from 200/320/440 ( .7 AP )

Taric

  • Passive – New: “After casting a sepell, Taric’s next basic attack deals bonus magic damage based on his 40% of his Armor and reduces his cooldowns.”
  • Q – Cooldown lowered to 18/17/16/15/14 from 20/19/18/17/16
  • Q – Base heal AP ratio reduced to .3 from .6
  • Q – Heal now scales on 5% of Taric’s bonus health.
  • Q – Mana cost reduced to 60/80/100/120/140 from 80/95/110/125/140
  • Q – Attacks no longer reduce CD
  • W – damage lowered to 40/80/120/160/200 from 50/90/130/170/210
  • W – AP Ratio removed
  • W – Armor Ratio increased to 50% from 20%
  • E – AP ratio reduced to .2 to .4 from .4. to .8
  • E – Cooldown increased to 18/17/16/15/14 from 14/13/12/11/10
  • R – Cooldown increased to 75 at all levels from 60
  • R – Damage AP ratio lowered to .5 from .7