skarner

Con il prossimo aggiornamento del server PBE, i giocatori potranno provare il rework di Skarner: Riot Games ha annunciato i cambiamenti per le abilità di questo champion in un apposito topic sul forum ufficiale, potete trovare tutte le informazioni più interessanti di seguito.

Aspettiamo di vedere in azione il nuovo Skarner prima di trarre delle conclusioni, ma sulla base di queste informazioni che ne pensate?

Base Attack speed lowered by 1%

Crystal Slash

  • Mana cost reduced from 20/22/24/26/28 to 16/18/20/22/24
  • When target is hit, applies an attack speed buff for 6s that stacks up to 3 times 4/5/6/7/8
  • Slow removed from Crystal Slash (moved to Fracture)

Exoskeleton

  • Attack speed component removed
  • Cooldown lowered from 18s to 14s
  • Max movepseed increased from 15/17/19/21/23 to 24/28/32/36/40 and ramps up over 3s
  • Duration remains at 6s
  • Shield value increased from 70/115/160/205/250 to 75/125/175/225/280
  • Shield AP ratio increased from 0.6 to 0.8

Fracture

  • Mana cost reduced from 50/55/60/65/70 to 30/35/40/45/50
  • Heal removed
  • Targets hit are slowed by 30/35/40/45/50 for 2.5s
  • Missile range increased 800->1000
  • Missile width reduced 120->90

Impale

  • Impale now roots targeted champion during the windup animation
  • VO for “feel my sting” etc will happen on successful grab instead of cast start

Explanations

  • The attack speed buff was moved from W to Q to make Skarner more consistent and less feast or famine
  • The slow was moved from Q to E to get rid of the frustrating perma slow of his old Q but also to allow him some more flexibility and ability to make catches/plays with the ranged slow on E
  • W speed values are buffed to bring him in line with other similar bruisers
  • R now has a more consistent ability to grab targets once he has started casting on them
  • These changes are still not final, and I want everyone to play the new kit and give us feedback.